One week ago today, we launched our Kickstarter campaign for Storium, the online storytelling game. After months of playtesting we knew that we were on to something and hoped that others would feel the same way. But the actual response we’ve seen has blown us away.
And like that — *snaps fingers* — the Storium Kickstarter is live. Wait, you’re saying, just what the hell is Storium again? Storium, by Protagonist Labs, aims to circle back to the old way of telling stories…
“Toddlers are fifty percent supergenius and fifty percent drunken orangutan — sometimes they’re brilliant little robots, other times they’re the family Roomba that someone spilled wine on last year and it hasn’t worked right since. The problem is: you don’t know which version you’re getting, so it’s nearly impossible to prepare. Will you get the version that sprints into the room and runs face-first into a chair? Will you get the toddler who knows how to design a catapult to fling herself to the top level of the pantry where she can hunker down and eat all your M&Ms while you roam the house looking for her? You have to approach each task, each situation, each room by recognizing that it will be under attack by either a) a flailing, pee-soaked cokehead or b) a tiny version of Neil DeGrasse Tyson. We underestimate and overestimate toddlers in equal measure.”—25 More Things You Should Know About Toddlers [terribleminds.com]
“Most stories have at their core two critical components: The Fuck Up, and Trying To Fix The Fuck Up. Something goes wrong or something changes — a divorce, the Apocalypse, a lost child, someone puts ALF back on the air — and then one or several characters strive to fix that which has gone wrong.”—Chuck Wendig (source)
“I think what True Detective keeps telling you, over and over again, is that everything’s a story. Who you tell yourself you are, what you tell yourself what the world is, an investigation, a religion, a nihilistic point of view – these are all stories you tell yourself. You need to be careful what stories you tell yourself.”— Nic Pizzolatto on True Detective, S1 and S2
“Sometimes, interacting on the Internet can cause a kind of “Social PTSD.” Things feel faster, and negative stuff hits quicker and in greater number. This can be an anxious place. The Internet can be a watercooler for fun chatter, but it can also be a watercooler filled with urine surrounded by bitey goblins.”—
Back in 2011, I reviewed Dan Goldman’s excellent indie comic Red Light Properties, which has now been picked up for mass publication by the good folks at IDW. Here’s what I wrote then:
Dan Goldman’s Red Light Properties is a serial webcomic about a Florida real-estate brokerage that specializes in exorcising haunted houses and then listing them for cheap. Goldman (who created the fantastic 08 graphic novel) takes a somewhat lighthearted premise and uses it as contrast to make the fundamental spookiness of his stories stand out in stark relief. Goldman’s ghost stories made the hairs on the back of my neck prickle, while the bawdy slapstick interludes served only to lure me into dropping my guard for the next scare. Highly recommended.
Goldman’s earlier work includes 08: A Graphic Diary of the Campaign Trail, a gorgeous and engrossing history of the 2008 elections, and Shooting War, a trenchant commentary on war photography in the Internet age. As with Red Light Properties, both books blend photography, xerography, computer graphics and illustration in a style that’s reminiscent of Dave Gibbons and Cameron Stewart and really jumps off the page.
Goldman is touring with Red Light Properties, and we have his tour schedule (which finishes with a stop at Mumbai Comic-Con!) as well as the first 28 pages of the new book after the jump.
“You don’t start out writing good stuff. You start out writing crap and thinking it’s good stuff, and then gradually you get better at it. That’s why I say one of the most valuable traits is persistence.”—
I love this quote. A common question for writers seems to be “how” are they “good?” One, “good” is a matter of interpretation. Two, they write. Over and over.
This is probably an abuse of the term “Looper” — from 2012′s movie about time traveling versions of yourself messing with yourself — but it’s also a completely made-up term, so I can make it mean whatever I want. In the pantheon of bad habits, I have two major…
Review: The Cormorant / Author: Chuck Wendig / Publisher: Angry Robot Books / Release Date: Out Now
“Those familiar with the series will know that the central protagonist is literally fated to end up in a big ball of trouble, and this happens early on. She saves some people and as a consequence winds up heading across to Florida to shake hands with a rich man who simply wants to know how he will die. Alas, the dark forces that are woven into her very being are at play yet again, and the reader finds themselves on the supernatural and emotional roller coaster that is her life. The Cormorant sees the main character whittled down to her very core, exhausted in every possible way but still standing, still screaming and still doing her best to turn the tables on the darkness that makes the world spin.
Chuck Wendig’s understanding of the rot that lies within the heart of everyday life in America is at the core of this series, and with The Cormorant many of the underlying themes of the series are stripped bare. This is a book about screaming into the darkness to carry a single bead of light, even though the cost is always more than anyone could ever pay. Though marketed as urban fantasy, this is really a horror adventure thriller blended with the best of all things uniquely American and Gothic. The narrative flows quickly and laconically, shifting into cinematic action for the gorier and more graphic scenes before dipping back into a free-flowing storytelling style that makes the main character all the more engaging. Wendig makes the reader want to hug his protagonist and give her some words of encouragement, whilst at the same time being utterly terrified of going anywhere near her.”